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| Adevi |
Posted: Wed Sep 24, 2008 1:29 am |
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Joined: 24 Sep 2008
Posts: 236
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On both side, there should be some sort of Module that prevent the other side from coming over to spawn point and kill them repeatedly w/o giving a chance to fight.
Where's the honour in that? hitting a person while he's down at 1% hp.
I'd recommend having a "System Guard" that protect the spawn point on both side. *something like 9Dragon system* if anyone play that.
The point being is that with this system, at least the battle is fought at where it should be and that is the no man land, or mid way in between, rather than Zerg rush to the other side and kill them at spawn point. |
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| YourWife |
Posted: Wed Sep 24, 2008 2:42 am |
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Joined: 28 Aug 2008
Posts: 164
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Adevi wrote: On both side, there should be some sort of Module that prevent the other side from coming over to spawn point and kill them repeatedly w/o giving a chance to fight.
Where's the honour in that? hitting a person while he's down at 1% hp.
I'd recommend having a "System Guard" that protect the spawn point on both side. *something like 9Dragon system* if anyone play that.
The point being is that with this system, at least the battle is fought at where it should be and that is the no man land, or mid way in between, rather than Zerg rush to the other side and kill them at spawn point.
Lol. It's kinda like pking someone 20 lvls lower then you, no honor there. So I doubt they'll even fix this. |
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| goodisgood21 |
Posted: Sat May 16, 2009 8:30 am |
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Joined: 12 May 2009
Posts: 26
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| i agree with there should not be spawn sweeping |
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| Rikkugawa |
Posted: Tue Jun 02, 2009 9:53 am |
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Joined: 23 May 2009
Posts: 2
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hm,
i think it should like dynaste warriors game to make more intresting , i know you dont discussed this but a country war should not only players and a king more players, mob troops, moob generals, and a special hit and fight system while a country war different should be from normal game.....
and i agree more module and system correction should be in...ehm yes levels the country wars dont should be take so much different levels while i must give YourWife right more than 15 level lover oppoments is no honor , but i think we should make different country wars at different levels ... a war for 40-51 or 52-60
and not the same at all level in once thats why i have the idea with many mobs events in game that will be balanced force more and give you a much more intresting battle.
thats only my idea
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| sketch2 |
Posted: Thu Nov 05, 2009 2:27 am |
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Joined: 22 Sep 2009
Posts: 12
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| I would also agree that you need to be able to get ready to go back into the fray. |
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| Rozel |
Posted: Tue Dec 08, 2009 9:12 am |
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Joined: 27 Nov 2009
Posts: 10
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| + fighting countries should be randomed... |
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| MileyCyrusOMG |
Posted: Tue Dec 08, 2009 4:46 pm |
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Joined: 30 Jun 2009
Posts: 97
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| Perhaps a solution would be like the effect upon first entering the king of kung fu event... you are immune, but also cannot kill. If this effect lasted for a few seconds it would greatly help. |
_________________ Golden Serpent, Lvl 9x Sword
Lvl 5x Fan
play other games now, only come back for friends and laughs |
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| ronnie |
Posted: Tue Dec 29, 2009 9:28 pm |
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Joined: 14 May 2009
Posts: 9
Location: United Kingdom
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| country battles should be random everytime cause its always zhou vs zheng and liang vs wei |
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| AizenS0suke |
Posted: Tue Jan 12, 2010 6:50 am |
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Joined: 23 Nov 2009
Posts: 36
Location: Huco Mundo
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about kill at spawn point, vastgame should make country war like KOKF event. 10 sec CD when enter bttle field  |
_________________ IGN:AizenS0suke
Server: Iron Monkey
Level : 99
There are no secret to success. It is the result of preparation,hardwork and learning from failure. |
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| TengenMyouOu |
Posted: Sun Jul 04, 2010 5:25 pm |
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Joined: 04 Jul 2010
Posts: 12
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country wars arnt that great now n days there arnt much ppl playing so they usually end in a tie  |
_________________ Azn Sensation DX |
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| aznkid |
Posted: Wed Jul 07, 2010 4:08 pm |
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Joined: 21 Sep 2009
Posts: 316
Location: Cartoon Network
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TengenMyouOu wrote: country wars arnt that great now n days there arnt much ppl playing so they usually end in a tie 
no, reason why all ur wars end in tie is because the kings of your server in iron monkey are all friends. they don't want to lose rep getting killed so they all just don't show up in time for war. this would also mean that they are cowards hiding from from a fight.
that's why not many people playing and participating in war anymore because there's no point if the kings don't play. and they always gonna be king because they use alts to farm rep tokens so nobody can challenge their authority.
DIMLOVER wrote: Iron monkey server the most stupid server ever!!!if we vie for king and the high lvl dont like it they pk us!!!wtf with that attitude!!!and the king also never go to country war because they dont want to lose rep and they all friend!!!if we said smtg to oppose them!!!they will hunt us until we quit the game what immature bastard in there!!the only hero oppose dictator like them is DIM....but what one man can do? stupid people!!!
http://forum.worldofkungfu.com/viewtopic.php?t=8831
well i also wish country war was more fun, it ends too quick. |
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